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Game Pipeline / Technique Showcase

4C Conference: Asset Creation in Dishonored 2

Adrien Thierry

www.youtube.com
Free
Talk
4C Conference: Breaking Down a Broken Manhattan (Wolfenstein 2)

Ben Wilson

www.youtube.com
Free
Talk
Brick By Brick - Ardent Analyses of Castlevania, Souls, and Bloodborne

Doshman Ziari

doshmanziari.tumblr.com
Free
Breakdown
Check Out How We Use Substance with CryEngine to Create an Iconic Asset for Hunt: Showdown

Matthias Wagner

www.cryengine.com
Free
Breakdown
CitizenCon 2948 - Panel: Biome on the Range (Star Citizen)

Patrick Gladys

www.youtube.com
Free
Talk
CitizenCon 2948 - Panel: The Mod Squad (Star Citizen)

Luan Vetoreti

www.youtube.com
Free
Talk
Creating Environments in Uncharted 4 with Jacob Norris

CG Society

www.youtube.com
Free
Talk
Creating The World of Assassin's Creed Origins

Oleg Gamov

80.lv
Free
Showcase
DOOM’s Development: A Year of Madness

We Are Developers

www.youtube.com
Free
Talk
Escape From Tarkov: Game Tech Overview

Escape From Tarkov Team

80.lv
Free
Showcase
Fortnite Trailer - Developing a Real-time Pipeline for a Faster Workflow

Epic Games

www.fxguide.com
Free
Showcase
Game Character Creation with Naughty Dog

Gnomon

www.youtube.com
Free
Talk
Gamedev Week 2018: Environment Art in Wolfenstein II - The New Colossus

Treehouse Ninjas

www.youtube.com
Free
Talk
GDC 2013: Skyrim’s Modular Approach to Level Design

Joel Burgess

blog.joelburgess.com
Free
Showcase
GDC 2014 - Moving the Heavens: An Artistic and Technical Look at the Skies of The Last of Us

Keith Guerette

www.youtube.com
Free
Talk
GDC 2016 - Global Illumination in Tom Clancy's The Division

Nikolay Stefanov

www.youtube.com
Free
Talk
GDC 2017: Substance Pipeline and Toolset for Paragon heroes

Bradford Smith

www.youtube.com
Free
Talk
GDC 2018: Fortnite’s Real-Time Lighting Techniques and Tools

Zak Parrish

www.youtube.com
Free
Talk
GTA V - Graphics Study

Adrian Courrèges

www.adriancourreges.com
Free
Breakdown
Interactive Cinematics In Uncharted 4

Jonathan Cooper

www.youtube.com
Free
Talk
Landscape and Material Pipeline of Ghost Recon Wildlands

Yannick Signahode

80.lv
Free
Showcase
Modeling and Texturing the World of Middle-Earth

Melissa Buffaloe

80.lv
Free
Showcase
Red Dead Redemption 2: The Digital Foundry Tech Analysis

Digital Foundry

www.youtube.com
Free
Talk
Technical Study: Overwatch

Agilethief

polycount.com
Free
Showcase
The Making of God of War with Santa Monica Studio

Gnomon

livestream.com
Free
Talk
The Making of Horizon Zero Dawn

Noclip

www.youtube.com
Free
Showcase
World Building of Witcher 3

Michał Janiszewski

80.lv
Free
Showcase

Dinusty Empire

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