The process of creating something in 3d is usually refereed to as modeling unless it is something like sculpting in Zbrush.
The ingredients
Vertex
Edge
Triangle
These are the building blocks currently of everything needed to build 3d assets for games as well as offline rendered content featured in film and television.
Edge counter for cylinders-
48 36 24 18 12 8 6
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3D 1.3 UVs