Understanding Physically Based Rendering for materials in todays industry is a must. This test is very straight forward and should be possible to complete in a few days (3 days Max). Show your understanding of PBR techniques by texturing a already modeled and UVed asset, in this case a Fire Hydrant.
Specifications
- Texture resolution can be a max of 4k
- Follow the references
Submission Criteria
- Present all maps generated from your test
- Final renders. (Unreal / Marmoset)
- Submit Substance painter file.
Files & References
fire_hydrant PBR.7z145515.1KB
Thanks to Bushpig in the Empire Discord Server for supplying the mesh.